Participants have to silently get themselves into the correct card order.
- Deck of cards
As the facilitator of this back-pocket game, you need another staff member to be “in”on the trick. Gather your participant group and explain to them how you and another staff member can read one another’s minds. They will instantly be doubtful and disbelieving. Prove it to them with a little game.
- Each participant will take a card from the deck and they are not allowed to look at it.
- Participants will put the card to their forehead, so that others can see their card.
- Participants are not allowed to speak.
- The goal is for participants to get into the correct order of cards. The order goes:
- Clubs (ace-king), diamonds (ace-king), hearts (ace-king), spades (ace-king).
- Of course, all the cards will not be drawn from the deck (unless you have 52 participants, which would be impressive!).
- Participants will have to silently work together to figure out the order.
- Participants cannot gesture what number a participant is by holding up that many fingers, or anything like that.
- Could have two teams, and make it a race to see who can get in the correct order the quickest.
- Allow participants to hold up one finger to a participant to signify that their suit is red, or two fingers to signify that their suit is black.
- Have the same amount of cards in the deck as there are participants. If there are 20 participants, have 5 cards of each suit.
- Remove any obstacles or hazards.
- What strategies did you use to solve the challenge?
Obtained from: http://activeafterschool.ca/activities/silent-card-order